LEVEL
ML-128.2
生存等级生存等級
0 级級
逃离逃離:0/5
确保逃离確保逃離
环境環境:0/5
无环境风险無環境風險
实体實體:1/5
极少敌意存在極少敵意存在
:root { --nusd-speed: 1; } /*岛*/ .ic_wrap-box { } /*上*/ .ic_wrap-box .ic_top-left-box { animation: right0 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .ic_wrap-box .ic_top-left-box .ic_text { animation: right0 calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .ic_wrap-box .ic_h-icon { animation: ic-right calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.3s / var(--nusd-speed)); opacity: 0; } .ic_wrap-box .ic_r-icon { animation: ic-right calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.4s / var(--nusd-speed)); opacity: 0; } .ic_wrap-box .ic_s-icon { animation: ic-right calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.5s / var(--nusd-speed)); opacity: 0; } /*sd*/ .ic_wrap-box .ic_sd-box { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); animation: fadeIn-nu-exit calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .ic_wrap-box .ic_infobox-1,.ic_wrap-box .ic_infobox-2 { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); animation: fadeIn-nu-env calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.1s / var(--nusd-speed)); } .ic_wrap-box .ic_infobox-3 { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); animation: fadeIn-nu-enti calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.2s / var(--nusd-speed)); } /*字*/ .ic_wrap-box .ic_sd-box .ic_text { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .ic_wrap-box .ic_sd-box .ic_sd { animation: rightin2 calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .ic_wrap-box .ic_infobox-1 .ic_text { animation: rightin calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.1s / var(--nusd-speed)); } .ic_wrap-box .ic_infobox-1 .ic_info { animation: rightin calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.1s / var(--nusd-speed)); } .ic_wrap-box .ic_infobox-2 .ic_text { animation: rightin calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.2s / var(--nusd-speed)); } .ic_wrap-box .ic_infobox-2 .ic_info { animation: rightin calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.2s / var(--nusd-speed)); } .ic_wrap-box .ic_infobox-3 .ic_text { animation: rightin calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.3s / var(--nusd-speed)); } .ic_wrap-box .ic_infobox-3 .ic_info { animation: rightin calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.3s / var(--nusd-speed)); } /*info*/ .ic_wrap-box .ic_add-h { clip-path: polygon(50% 0%,50% 0%,50% 100%,50% 100%); animation: ic-add-h calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.3s / var(--nusd-speed)); } .ic_wrap-box .ic_add-r { clip-path: polygon(50% 0%,50% 0%,50% 100%,50% 100%); animation: ic-add-r calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.4s / var(--nusd-speed)); } .ic_wrap-box .ic_add-s { clip-path: polygon(50% 0%,50% 0%,50% 100%,50% 100%); animation: ic-add-s calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.5s / var(--nusd-speed)); } /*字*/ .ic_wrap-box .ic_add-h .ic_text { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.5s / var(--nusd-speed)); } .ic_wrap-box .ic_add-h .ic_info { animation: rightin calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.5s / var(--nusd-speed)); } .ic_wrap-box .ic_add-r .ic_text { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.6s / var(--nusd-speed)); } .ic_wrap-box .ic_add-r .ic_info { animation: rightin calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.6s / var(--nusd-speed)); } .ic_wrap-box .ic_add-s .ic_text { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.7s / var(--nusd-speed)); } .ic_wrap-box .ic_add-s .ic_info { animation: rightin calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.7s / var(--nusd-speed)); } .ic_addbox .ic_text,.ic_addbox .ic_info{ opacity: 0; } /*bubor*/ .ic_top-box { animation: ic-border calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .ic_wrap-box { border-bottom: rgba(var(--ic_border-color), 0) solid var(--ic_interspace); animation: ic-border calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; animation-delay: calc(0.7s / var(--nusd-speed)); } @keyframes ic-right { 0% { transform: translateX(-1rem); transform: rotate(30deg); opacity: 0; } 80% { transform: translateX(-1rem); transform: rotate(30deg); opacity: 0; } 100% { transform: translateX(0); transform: rotate(0deg); opacity: 1; } } @keyframes ic-border { 0% { border-bottom: rgba(var(--ic_border-color), 0) solid var(--ic_interspace); } 100% { border-bottom: rgba(var(--ic_border-color), 1) solid var(--ic_interspace); } } @keyframes ic-add-h { 0% { clip-path: polygon(50% 0%,50% 0%,50% 100%,50% 100%); background-color: rgba(var(--ic_border-color), 1); } 100% { clip-path: polygon(0% 0%,100% 0%,100% 100%,0% 100%); background-color: rgba(var(--ic_add-habitability-bg-color), 1); } } @keyframes ic-add-r { 0% { clip-path: polygon(50% 0%,50% 0%,50% 100%,50% 100%); background-color: rgba(var(--ic_border-color), 1); } 100% { clip-path: polygon(0% 0%,100% 0%,100% 100%,0% 100%); background-color: rgba(var(--ic_add-resource-bg-color), 1); } } @keyframes ic-add-s { 0% { clip-path: polygon(50% 0%,50% 0%,50% 100%,50% 100%); background-color: rgba(var(--ic_border-color), 1); } 100% { clip-path: polygon(0% 0%,100% 0%,100% 100%,0% 100%); background-color: rgba(var(--ic_add-signal-bg-color), 1); } } /*nusd*/ /*左*/ .sdnumber p { opacity: 0; animation: right0 calc(2s / var(--nusd-speed)); animation-fill-mode: forwards; } .sdnumber p { opacity: 0; animation: right0 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sdnumber strong { opacity: 0; animation: right0 calc(1.2s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sdnumber .lines { opacity: 0; animation: fadeIn-nu-sd calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } /*右*/ .sd-container .exit { animation: fadeIn-nu-exit calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .environment { animation: fadeIn-nu-env calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .entity { animation: fadeIn-nu-enti calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .syntax .sd{ animation: rightin calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .syntax p strong { animation: rightin calc(1.05s / var(--nusd-speed) ); animation-fill-mode: forwards; } .class.customclass strong::after{ animation: no-opacity calc(1.05s / var(--nusd-speed) ); animation-fill-mode: forwards; } /*字*/ /*ex*/ .sd-container .exit strong { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .exit p span:nth-child(3) { animation: rightin2 calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; } /*ev*/ .sd-container .environment strong { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .environment p span:nth-child(3) { animation: rightin2 calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; } /*en*/ .sd-container .entity strong { animation: rightin2 calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .entity p span:nth-child(3) { animation: rightin2 calc(1.1s / var(--nusd-speed) ); animation-fill-mode: forwards; } /*动画*/ @keyframes clip0 { 0% { clip-path: inset(0 0 100% 0); } 100% { clip-path: inset(0 0 0 0); } } @media only screen and (min-width: 1071px) { .sd-container .border { animation: border-spin-pc calc(1s / var(--nusd-speed) ); transform-origin: right; } @keyframes border-spin-pc { 0%{ clip-path: polygon(0% 0%,0% 0.4rem,0% 0.4rem,0% 0%); transform: scaleX(5000%); } 30% { clip-path: polygon(0% 0%,0% 0.4rem,100% 0.4rem,100% 0%); transform: scaleX(5000%); opacity: 1; } 60% { clip-path: polygon(0% 0%,0% 100%,100% 100%,100% 0%); transform: scaleX(5000%); opacity: 1; } 100% { transform: scaleX(100%); opacity: 1; } } .sdnumber p { animation-delay: calc((2s / var(--nusd-speed))*0.6); } .sdnumber p { animation-delay: calc((1s / var(--nusd-speed))*0.6); } .sdnumber strong { animation-delay: calc((1.2s / var(--nusd-speed))*0.6); } .sdnumber .lines { animation-delay: calc((1s / var(--nusd-speed))*0.6); } } @media only screen and (min-width: 620px) and (max-width: 1070px) { .sd-container .border { animation: border-spin-mo calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } } @media only screen and (max-width: 620px) { .sd-container .border { animation: border-spin-mo calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .exit { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); animation-delay: 0; animation-fill-mode: forwards; } .sd-container .environment { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); animation-delay: calc(0.5s / var(--nusd-speed) ); animation-fill-mode: forwards; } .sd-container .entity { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); animation-delay: calc(1s / var(--nusd-speed) ); animation-fill-mode: forwards; } } @keyframes border-spin-mo { 0% { clip-path: polygon(50% 0%,50% 100%,50% 100%,50% 0%); } 70% { clip-path: polygon(50% 0%,50% 100%,50% 100%,50% 0%); opacity: 1; } 100% { clip-path: polygon(0% 0%,0% 100%,100% 100%,100% 0%); opacity: 1; } } @keyframes rightin { 0% { transform: translateX(-1rem); opacity: 0; } 80% { transform: translateX(-1rem); opacity: 0; } 100% { transform: translateX(0); opacity: 1; } } @keyframes rightin2 { 0% { transform: translateY(1rem); opacity: 0; } 80% { transform: translateY(1rem); opacity: 0; } 100% { transform: translateY(0); opacity: 1; } } @keyframes upin0 { 0% { transform: translateY(1rem); opacity: 0; } 100% { transform: translateY(0); opacity: 1; } } @keyframes right0 { 0% { transform: translateX(-1rem); opacity: 0; } 100% { transform: translateX(0); opacity: 1; } } @keyframes fadeIn-nu-sd { 0% { clip-path: polygon(0% 0%,0% 0%, -10% 100%,0% 100%); transform: rotateY(180deg); } 100% { clip-path: polygon(0% 0%,200% 0%, 100% 100%,0% 100%); transform: rotateX(0deg); opacity: 1; } } @keyframes upin1 { 0% { transform: translateY(1rem); opacity: 0; } 50% { transform: translateY(1rem); opacity: 0; } 100% { transform: translateY(0); opacity: 1; } } @keyframes upin2 { 0% { transform: translateY(1rem); opacity: 0; } 50% { transform: translateY(1rem); opacity: 0; } 75% { transform: translateY(0); opacity: 1; } 100% { transform: translateY(0); opacity: 1; } } @keyframes fadeIn-nu-exit { 0% { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); } 25% { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 100%,0% 100%); } 100% { clip-path: polygon(0% 0%,100% 0%,100% 100%,0% 100%); } } @keyframes fadeIn-nu-env { 0% { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); } 25% { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 100%,0% 100%); } 100% { clip-path: polygon(0% 0%,100% 0%,100% 100%,0% 100%); } } @keyframes fadeIn-nu-enti { 0% { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 0%,0% 0%); } 25% { clip-path: polygon(0% 0%,0.4rem 0%,0.4rem 100%,0% 100%); } 100% { clip-path: polygon(0% 0%,100% 0%,100% 100%,0% 100%); } } @keyframes no-opacity { 0% { opacity: 0; } 25% { opacity: 0; } 100% { opacity: 1; } }
Level ML-128.2是Level ML-128的子层级。欢迎来到本层级,毕竟…如果你看到了文档就说明你已经到这里了。
描述
Level ML-128.2目前还尚未完全探明,以下数据仅供参考。
Level FR-128.2为一座被山脉所包围的城镇,其城镇三面环山,仅有一面无遮挡物但存在有浓厚的雾霾。当流浪者进入该层级时会直接来到小镇里的一间房子内,房子中的冰箱里通常会存在有一两的各类谷物、一两未知肉类、与一些蔬菜种子。截至目前为止1仍然存在有100多间空房子,来自E.P.B.ML的Vodyana博士推测,当房子满时,处于层级外的流浪者将无法切入该层级。
在Level ML-128.2中并不存在四季变化以及时间变化,想要得知时间就必须通过手机观察。该层级内的平均温度一般都保持在10℃上下,其环境通常都较为潮湿。其城镇附近的山脉之外也属于该层级,Vodyana博士派遣过层级探险队勘探周边地形,发现外围区域存在少量后室中的常见实体,例如猎犬、窃皮者、笑魇等等等。
另外,在Level ML-128.2城镇旁的田地里,种植着各类蔬菜,例如菠菜,生菜,蒜苗,萝卜等等,这些蔬菜便为被困于该层级流浪者的主要食物来源。
LAN
Level ML-128.2中存在有WiFi,但是为无线局域网(LAN),无法与该层级外的其他流浪者交流。当流浪者连接上该层级中的LAN时,其所使用的电子设备2的时间将自动变为雾霾小镇上的时间:XXXX年XX月XX日与时钟时间,并且这些受到影响的电子设备仅会留下三个功能:网络论坛、相机以及显示时间,造成这种现象的原因未知,目前Vodyana博士正在尝试新增功能。
基地、前哨和社区
迷雾小镇联合社区
- 由所有切入该层级的流浪者组成。
- 友好。
- 欢迎新成员。
- 正在为寻找出口而努力
入口和出口
入口
目前已知的来到Level ML-128.2的唯一办法便是深入到Level ML-128的雾霾之中,你会逐渐出现眩晕感,直到最后失去意识,再次醒来后你就会来到该层级的一个房子之中。
出口
目前尚未探明。
作者:qiubing1019
修改者:bai-night修改了大部分病句和错误,某种意义上的合著者
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